Eletrics96 Sat Apr 18, 2015 12:22 pm
Hey guys, here comes the long waited update. Purpose of this update was to make the combat triangle like it used to be in old rs era... New rs has gone too far boosting bonuses sky-high and basically ruining the concept of combat triangle and skill involved into fighting. In other words, we are moving off from "luck" over "skill", e.g. taking away strength of dudes who buys expensive gears and are supposed to be best pkers. Pking is more than just high hits. It's a skill. Techniques. Hope You enjoy this update.
What is combat triangle? Basically, the concept stands as, melee being good defense, but it's weak against magics. And magicks is weak versus ranging, as they have poor defence. (before this update, magic was the weak link of triangle, melee was absolute dominant and ranging was somewhere between). Range strength is its speed. Magics are suppose to hit high and often. And melee is melee.
Along with this update, your account defense system will have more impact and melee (attack) would be less accurate, but more accurate if you do have none. Magic will hit more often and "accurate", but will froze you less, so there do be a fair fight. Ranging has been adjusted a lot too. We have tested it a lot, thinking of a perfect balance. I love it. Test it by your own.